A poncy fencer of small stature but large skill.
He got his height and his penchant for gold management from his mothers side of the family.
Armor Class: 12 (Padded)
Hit Points: 130 (20d8 +40)
Speed: 25ft (7,5m / 5 sqr)
Proficiency: +2
STR
12 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
14 (+2)
WIS
20 (+5)
CHA
17 (+3)
Skills: Insight +7 Persuasion +5 Investigation +4 History +4
Saving Throws: Wisdom +7 Charisma +5
Challenge: 2 (450 XP)
Racial Features
Ability Modifiers: +2 Dex, +1 Cha
Small Size: small creatures should use d6 for hit dices
Lucky: When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Brave: You have advantage on saving throws against being frightened.
Halfling Nimbleness: You can move through the space of any creature that is of a size larger than yours.
Stout Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage.
Languages: speaks Common and Halfling
Actions
Multiattack. The Artisan makes four weapon melee attacks or four ranged attacks.
Light Hammer. Melee Weapon Attack +3 to hit, Light, one target. Hit: 3 (1d4 +1 ) bludgeoning damage.
Properties: Light, Thrown: range 20/60,