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Making flatscreen and projector tabletop better!

Wednesday, February 21, 2018 - 17:57
The Dynamic Maps Game Engine

A week ago I was inspired by living battlemaps, animated top down maps rendered in CG for use in tabletop games played with a projector or upon flatscreen television.

I set to work, obsessing over a piece of software and developing it to the point it is now.  I present, the DMGE, the Dynamic Maps Game Engine:

I enjoyed working on this a lot, and felt a passion in developing it that I hadn't felt in a long time.

Now, I want to take it to next level and I've established a...

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Monday, February 19, 2018 - 12:30

It's not them.  It's me.

I don't give two shits about my npc or the players need to murder him.
I don't give two shits about whether I'm 'breaking rules' to let my character survive.
I don't give two shits if viewers are butt hurt about points, or whether I'm paying attention to them or not, or whether or not the game is even going well right now.

I won't accept any back talk from anyone regarding the game, or any input at this time regarding much in my life at the moment.

I'm not going to mince words, or be nice about it, but I am going to address it so...

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End of the line

Tuesday, February 6, 2018 - 16:59
Too perfect

Friday saw the end of the Brightwood storyline, and the return to primary story, with Ivor attending a city council gathering.

Between Vane, Mactillian and Helbrims actions, we saw the final period to that tale put in place.

I have to say I'm pleased with the way it went.  The combat wasn't especially over bearing, just doing what it needed to do.

Moving on I'm strongly looking forward to continuing the story of the West Cloud Spires expansion.

Next session we will see what the council has to say about the current affairs and as a side point, what Thunders...

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Working Together, a message to my Viewership.

Tuesday, January 30, 2018 - 17:12

I appreciate my viewership and I know my viewership appreciates me, but the truth is, you might not be just a viewer.

If you're an injector, we've got a working relationship with limited communication.

Learning to work together, within a team of anonymous people of ranged values and expectations is difficult, but I'm trying because I love doing it, and I love doing it with all of you #phrasing.

Sometimes things don't work out. Sometimes things go off too early, sometimes they don't go off at all. Sometimes things can be disappointing; like when stress causes #...

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Rethinking the platform

Monday, January 22, 2018 - 01:13
It's an oil platform.

I'm going to restructure the site to afford layered information with multi level permissions to allow players the ability to populate their worlds without letting every one see their intentions or plans.

Effectively I will be modularizing information population such that each piece of content is a separate piece categorizable and permission controlled.

Add a stat block to a character and set the permissions to private so only you and the game master can see them.

Add blocks of your characters history and decide which ones are public knowledge, and which ones are for...

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Playing D&D in Kelowna, B.C.!

DooleyHi, my name is Dooley, and I am a dungeon master to players in the Okanagan Valley.

Our Dungeons & Dragons group is a semi-public affair where regular players play every Friday from 7pm until whenever the session concludes.

Each session is a dynamic and fun episode in an ongoing campaign story arc that includes all players.

This site serves as a wiki and plot generator to my game.  If you'd like to get involved with the community, click the Plot or Wiki links to see what's going on!

If you want to email me directly you can do so at