To cage the bat?

Sunday, March 18, 2018 - 23:57

What is the goal of my role?

I'm seeking to provide entertainment for both you and I.

I'm building a web of stories as a story, and having my fun along the way because that's the deal:  Everyone gets to be a part of the story, me especially.

(S)He who runs the game, sets the tone and plays the role of the world, but the world has to be consistent and make sense.

In short, it may be bullshit, but it's my bullshit, and it's consistent.

Polished Turds.

DM bullshit is as time honoured as player fuckery and as long as ying and yang chase one another, so to...

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Memory Holes

Saturday, March 10, 2018 - 19:49

While the episodes are all indexed and filed, I don't care enough to go trawling them to find legitimacy of what I claim.

There were a few who remained, by my recollection; and those folks cleaned up the carnage left behind.

It's either that or I mill the story into an iralite resurrection bit akin to Vanes betrothed coming back like a light weight Ghostbusters opera.


Five mines.. four mines.. seven mines.. we have all this recorded and as has been proven in the past, it's hit or miss who's right until we look.  Memory is driven by committee (ahem, democracy)...

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A map of the CloudSpires

Friday, March 9, 2018 - 11:43
By Claudia Rodriguez, "The Cartographer"

It's not perfect, but I found a tool which speeds up map creation to literally painting mountains and adding text.  Can't ask for better.  Here it is:

Some of the outlying towns have descriptions, but I don't believe any of them are entered in the wiki.

KLSMC is Ketterrog, Lagos, Summerhill Mining Consortium.

You'll note the Black Mountains to the north west, the mines stretching along the 'road to the west' (the map maker app had no roads).

Sorleosserr means South Hills.

Falls Point is named for the Fall...

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D&D Beyond Review

Sunday, March 4, 2018 - 15:22

I hadn't done an article in a while and I figured I should, given I've been neglecting my stream in favour of my recent project turned mild life obsession.

I recently spent over $200 on D&D Beyond so that we, that is me and the gang, could have access to the wonderous power of digital reference!

March 12th marks the year anniversary of D&D Beyond's release and I wanted to get this in while I had the time to write it.

Slow and glitchy.

I have fibre optic. ...

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Making flatscreen and projector tabletop better!

Wednesday, February 21, 2018 - 17:57
The Dynamic Maps Game Engine

A week ago I was inspired by living battlemaps, animated top down maps rendered in CG for use in tabletop games played with a projector or upon flatscreen television.

I set to work, obsessing over a piece of software and developing it to the point it is now.  I present, the DMGE, the Dynamic Maps Game Engine:

I enjoyed working on this a lot, and felt a passion in developing it that I hadn't felt in a long time.

Now, I want to take it to next level and I've established a...

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Monday, February 19, 2018 - 12:30

It's not them.  It's me.

I don't give two shits about my npc or the players need to murder him.
I don't give two shits about whether I'm 'breaking rules' to let my character survive.
I don't give two shits if viewers are butt hurt about points, or whether I'm paying attention to them or not, or whether or not the game is even going well right now.

I won't accept any back talk from anyone regarding the game, or any input at this time regarding much in my life at the moment.

I'm not going to mince words, or be nice about it, but I am going to address it so...

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End of the line

Tuesday, February 6, 2018 - 16:59
Too perfect

Friday saw the end of the Brightwood storyline, and the return to primary story, with Ivor attending a city council gathering.

Between Vane, Mactillian and Helbrims actions, we saw the final period to that tale put in place.

I have to say I'm pleased with the way it went.  The combat wasn't especially over bearing, just doing what it needed to do.

Moving on I'm strongly looking forward to continuing the story of the West Cloud Spires expansion.

Next session we will see what the council has to say about the current affairs and as a side point, what Thunders...

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Working Together, a message to my Viewership.

Tuesday, January 30, 2018 - 17:12

I appreciate my viewership and I know my viewership appreciates me, but the truth is, you might not be just a viewer.

If you're an injector, we've got a working relationship with limited communication.

Learning to work together, within a team of anonymous people of ranged values and expectations is difficult, but I'm trying because I love doing it, and I love doing it with all of you #phrasing.

Sometimes things don't work out. Sometimes things go off too early, sometimes they don't go off at all. Sometimes things can be disappointing; like when stress causes #...

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Rethinking the platform

Monday, January 22, 2018 - 01:13
It's an oil platform.

I'm going to restructure the site to afford layered information with multi level permissions to allow players the ability to populate their worlds without letting every one see their intentions or plans.

Effectively I will be modularizing information population such that each piece of content is a separate piece categorizable and permission controlled.

Add a stat block to a character and set the permissions to private so only you and the game master can see them.

Add blocks of your characters history and decide which ones are public knowledge, and which ones are for...

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#sorry #notsorry

Sunday, January 21, 2018 - 00:18
As a matter of fact, it's just a game

So with every passing game, we're steadily learning.

One of my currently longest running players has decided to sit out next week.

After getting what he wanted, which was to get in close to kill a baby, Ivor made the calculated decision to snatch a baby from the church Pinnacle Garden and soared away.  Never go full gargoyle.

Though he hasn't said in asmuch, Joe enjoys his 'rivalry' with...

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