Smuggler's Stone
Smuggler's Stone
Smuggler's Stone is a canonical Settlement / Crossroads Town located in the Kingdom of Cormyr, prominently surveyed on the regional map spanning From Sunset to Sembia.
Overview & Canon History
Smuggler's Stone is a village on the Bluemist Trail, that runs along the coast from Marsember in the west to Dawngleam in the east. The fishermen's huts are clustered around the steep sides of the stormy cove and supported on stilts. The settlement is named for a large rock that shelters the small harbor. By 1367 DR, it was against Crown law to set up lights on the Stone because they were once used to help pirates and smugglers guide themselves into the harbor. War Wizards observed the area with the farscry spell and alerted the Purple Dragons if illegal activity was detected. There are many tales of unclaimed treasure stashed by pirates around the area, and beneath the hills north of the village there is said to be an abandoned mine belonging to the gnomes.
Geographical Context & Strategic Significance
- Region: Kingdom of Cormyr
- Classification: Settlement / Crossroads Town
- Cartographic Position: Approximately 46.6% East, 64.8% South across the Sunset to Sembia regional survey.
- Strategic Trade & Military Role: Standing in the overland corridors connecting the Western Heartlands, the Stormhorn passes, and the merchant ports of the Inner Sea, Smuggler's Stone plays an active role in regional supply chains, troop movements, and frontier reconnaissance.
See also: Cormyr, The Stormhorns, Farseas, Sembia, Sunset Mountains