Continuing the adventure
"Where did they go?"
"Why aren't they here?"
Last session finished off with the crew coming upon the scout camp the dwarves of Highhelm had established a day away from Royals Peak.
Tonghts session picks up at the camp with the party members watching an elk running away.
MTG Crossover? WTF?
Yesterday the boys and girls of WotC released Kaladesh, a Magic the Gathering cross over for D&D 5e.
I've perused it and have to say I like it, it's neat. It shares quite a few aspects with what I've been dreaming up, and addresses a few mechanical questions I've been wondering about how to answer.
Some of the similarities that made me chuckle are definitions such as sky skiffs, as I call them. For those who don't know, a skiff, traditionally is similar to a dinghy in that it's (in naval terms) a small two man, open topped boat. The Quicksmithing feat caught my eye as redundant, given tinkering is effectively the same thing, but whatever, MTG, right? Servos as they're defined in the Kaladesh source material, are little robots not unlike the clockwork automatons tinkerer gnomes can generate. I suppose the major difference between tinkering and quicksmithing is that anyone can take the feat as opposed to it being a race trait.
The source material does cover a bunch of race details and provides a few very cool monster descriptions as well. And of course, WotC sprung for incredible art by incredible artists, as they're known to. Why Gremlins look like anteaters I don't know.
While I always bitch and fume about WotC's marketing of their miniatures (even kids buying happy meals get to pick their damn toys) I will never complain about everything else they've done for the brand including releasing amazing materials such as these.